![]() In this manner, Majora's Mask uses the time in Clock Town in a completely different manner than Shenmue, an adventure game by Sega that features a similar time-driven town. ![]() This may be as simple as listening to one of them tell a story of a sad thing in their past or as involved as reuniting a pair of lovers torn apart by evil plans. Your role is to somehow fix the world in a Groundhog Day-like manner, setting things right for individuals in the town. All the characters in Clock Town have a sense of the impending doom, worried about the gigantic grinning face looming in the sky. You can see the gradual construction of a tower by workers, each day climbing higher. For example, you can follow the mailman performing his rounds in the morning, afternoon and evening each day. The city is beautiful and features great architecture, but the real magic is in the inhabitants that carry out their daily routines in the town's streets, shops and homes. The centerpiece of the sixth Zelda game is Clock Town, a large bustling city that is literally and figuratively the heart of the game. ![]() From this statement, we can focus more on the structure and form of the new elements introduced into Majora's Mask. It's wasted ink to say how much of joy comes from playing Majora's Mask, just because it's from Nintendo and we expect as much. The controls that are both complex and effortless reinforce the fact that Nintendo understands and practices the fundamentals of game design better than anyone in the industry. It's perfect, both in placement and behavior, and does wonders for immersing the player in the game. The camera for example, which has been the bane of most other third-person games, Majora's Mask somehow improves from Ocarina of Time. Writing a review for a game in Nintendo's Legend of Zelda series is different than writing a review for other games, because Nintendo's work allows discussion of higher level elements such as form and structure rather than implementation. ![]() ![]() "It's like déjà vu all over again." – Yogi Berra ![]()
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